Terms of use
Last updated 28 September 2026
What The Green is
The Green is a game, one of the apps of the YLC suite published by YLC NETWORK FZC. Your YLC account gives access to its three doors — Play, Walk and Post — each with its own daily way of earning: play the arcade game of the day, let your steps count, or post an image drawn by AI from an idea of your own. Earning gives greens, an in-game unit that can be used to fund environmental projects listed in the app. Posting is open to YLC Pass holders; playing and walking are open to everyone.
Joining is open to everyone and free: an account is created with an email address and a six-digit code.
The account is one, and so is the balance. Greens, XP, streak, projects and tickets belong to the account, not to a door. A day is worth up to twenty greens in total, whichever doors are played: the three are three ways to fill one day, not three allowances.
Beyond the daily games, the service offers three games of chance — a scratch card, a lottery and a slot machine — limited to one free play each per day, with no way to wager or to pay for another; and duels, in which two players stake greens on the same board and the winner takes both stakes. A duel moves greens between accounts and never creates any.
Playing is free. Greens cannot be bought, sold, transferred outside the service, or exchanged for money, and they have no monetary value. Nothing in The Green is a purchase or an investment, and nothing staked in a duel was ever acquired against payment.
Your YLC account
Signing in requires an email address. There is no password: a six-digit code is sent to the address you give, and entering it signs you in. Keeping access to that mailbox is what keeps your account yours.
You may choose a display name, a username and a short bio. A username is a public address: anyone can reach /u/your-username. A profile set to private is not listed and its page returns a not-found response.
One account per person. Accounts created to play the same day more than once may be suspended.
YLC and its apps
YLC is the suite of apps published by YLC NETWORK FZC: The Green — Play, Walk and Post — Straby (straby.app), which makes pro pages that sell; Vivra, which writes websites with AI; Motiv, which makes motion design videos with AI; Ondra, which writes, illustrates and schedules social media posts with AI; and Glyphi, which designs logos, business cards, flyers and other graphics with AI. Other apps may join the suite later.
Your YLC account is your account in every app of the suite. They offer “Continue with YLC”: you sign in on YLC, at account.ylcnetwork.com, with your email address and a six-digit code, and the app you came from receives what the privacy policy lists — nothing more.
The YLC Pass is the suite's pass. An active pass unlocks, for as long as it stays active, the apps its tier includes: Straby, Ondra, Vivra, Motiv and Glyphi from Pass 12, the smallest tier. The Green stays free. What each tier unlocks is written next to it on the YLC Pass screen. It is paid for only on YLC's website: none of the suite's phone apps, The Green included, has a checkout or takes any payment.
Each app of the suite has its own terms for what is done in it. These terms govern your YLC account, the YLC Pass and its payment; Straby's terms govern the pages and cards you make there.
Vivra, Motiv, Ondra and Glyphi are governed by these terms. What they make for you is yours: the texts, images, videos and designs made for you, and the site you publish. You remain responsible for what you ask them to make and publish — it must be true about your business and must not infringe anybody's rights. What an AI writes can be wrong: read it before you publish it.
Ondra publishes only what you approve, to the accounts you connected, at the time you choose. You connect an account on the network's own sign-in page, through our publishing provider: Ondra never sees your passwords, and you can disconnect an account at any time. You must follow each network's rules; a network may refuse or remove a post, and that decision is theirs.
Fair play
The day is the same for everyone, and the point of the game is that it is played by the same means by everyone. Using a program, a model, or another person to play for you is not forbidden by any technical measure — it cannot be — but it is outside the spirit of the game, and the leaderboard is ordered by streak precisely so that showing up matters more than playing fast.
Every move is recorded on the server, with the time it was made. This is used to understand how the game is played and, if needed, to look into an account. It is an indication and never a proof: a fast, strong player looks like an assisted one. No account is ever suspended automatically.
Steps are never typed. They are read from your device maker's servers, or from the health store on your phone, and no figure sent by a browser is ever accepted as a step. The phone app proves it is itself with an attestation issued by Apple or Google; a request that cannot prove it does not count a day.
Greens, projects and the draw
Greens are earned by playing — a daily game, a free play of one of the three games of chance, a post, or a duel won against another player — and never any other way. The server replays every game from the moves it recorded; a score sent by a browser is never read, because there is no field for one.
Greens can fund a project from the list in the app. Funding records an impact and issues one draw ticket, up to five tickets per calendar month for everyone, across every door on one account. Money never buys one more, and no purchase of any kind increases anybody's chances.
Funding triggers a real purchase with the partner network, made on your behalf, and the certificate page carries the record of it. If the call to the partner fails, the ticket and the impact are still yours and the request is retried later: your entry does not depend on a third party being available.
The YLC Pass, the subscription
The YLC Pass is optional and comes in tiers, from Pass 12 to Pass 96; the tier decides the price and what it gives, and both are shown on the YLC Pass screen before you take it. It is paid on YLC's website by card, Apple Pay or Google Pay, as a monthly subscription, or as a yearly one at ten times the monthly price (two months free), that renews by itself at the end of each paid period until you cancel it. With a yearly pass, what the pass gives each month — credits, boost codes, contest images and bottles — still comes month by month, twelve times over the year paid. For Pass 84, 90 and 96, the yearly option is replaced by the Founder Pass: one single payment, at ten times the monthly price, never renewed. It opens, for life, the apps of its tier (and the apps added later, like every pass), its boost level and the Guest Pass, and makes you a founding member; “for life” means for as long as the YLC service exists, and nothing beyond it. What it gives each month — credits, boost codes, contest images and bottles — comes month by month during the first year only; after that, credit top-ups work as for everyone. The Founder Pass is not an investment: it brings no share, no return and no income. The payment is made with Whop, which sells you the pass as merchant of record: our site shows the price before tax, and Whop adds your country's VAT at checkout. The phone apps sell nothing: they read whether your account holds a pass.
A tier gives, every month, as many of each of the following as the number in its name — Pass N gives N: boost codes (activation codes) for The Green, posts you may publish, bottles of plastic collected from the ocean, and AI credits, one reserve shared by the apps of the suite that use AI — Straby, Vivra, Motiv, Ondra and Glyphi. The month's credits are used first and do not carry over to the next month; credits bought on YLC's website as top-ups come next and do not expire. It also gives a multiplier on the greens a day earns in The Green. The multiplier depends on the tier and is written next to it. Every tier also unlocks apps of the suite, as described above.
The Founder Pass (Pass 84, 90 or 96, paid once) also makes you a founding member, for as long as it lasts; a monthly pass, whatever its tier, does not. A founding member may join the founding members' private group on Whop, vote there on the next apps of the suite and on priorities, try new apps before everyone else, take part in a monthly call with the founder of YLC, and carry a Founding member badge; their name appears on the founders' wall of ylcnetwork.com only if they ask for it. The group is joined from a link YLC gives you, and you leave it, or are removed from it, when your Founder Pass is refunded or ends. Being a founding member is a status, not a share: it gives no stake in YLC NETWORK FZC, no income, no right over how the company is run, and no extra draw ticket. The votes guide YLC's choices; they do not bind them.
What the YLC Pass never gives is one more draw ticket. Five a month is five a month, subscriber or not, and no subscription improves anybody's odds. Faster, never further.
A period paid in advance in USDC before 28 September 2026, while the website still offered it, has nothing to cancel: it runs to its end and does not renew. A subscription taken earlier through the App Store or Google Play, while The Green app still offered one, is cancelled in that store's account settings; cancelling stops the next renewal and leaves the month already paid running to its end. A card subscription taken on the website carries on until you cancel it from the YLC Pass screen, which opens Whop's page for it — or Stripe's billing portal, for a subscription taken before 27 September 2026; cancelling stops the next renewal and leaves the period already paid — the month, or the year for a yearly pass — running to its end. A Founder Pass has nothing to renew and nothing to cancel; a founding member has no need for another pass and can only top up credits. Moving up — to a higher tier, from monthly to yearly or to the Founder Pass, or to a higher yearly tier — takes effect at once: the new pass is paid in full and, once its payment is confirmed, the unused part of the previous one is refunded through Whop, in proportion to the whole days left in the period paid, rounded down to the cent; the amount is shown under the button before you confirm. Moving down — to a lower tier, or from yearly to monthly — never takes effect at once: the current pass runs to the end of the period already paid and is not renewed, then you choose the new one; we remind you by email three days before and on the day.
The subscription is digital and carries a fourteen-day right of withdrawal from the first payment of a pass, monthly or yearly. By taking the pass you ask for this digital service to start straight away, and you acknowledge that once you have used it, the month begun is due. Within those fourteen days, the “Cancel and get refunded” button in your YLC account ends the pass at once: if nothing has been used — no monthly AI credit spent, no boost code lit or given, no contest image published, no bottle already ordered from our impact partner, no Guest Pass code claimed — the payment is refunded in full; otherwise it is refunded minus the first month, that is a tenth of the price of a yearly pass or a Founder Pass, and nothing for a monthly pass. A refunded Founder Pass ends, and so does the founding member status. Access to the apps and the month's credits stop at once; credit top-ups stay yours. After fourteen days, or for a renewal, cancelling stops the next renewal as described above.
Affiliates
Anyone may recommend YLC with an affiliate link. The affiliate program is run by Whop: an affiliate needs a Whop account, accepts Whop's terms for affiliates, and is paid by Whop — 35% of each Pass payment and 10% of each credit pack payment made through their link, for as long as the person keeps paying. There is one level only: nothing is earned on the people that the people you bring go on to bring.
No income is guaranteed, and none may be promised. An affiliate may not present YLC as a way to earn money, may not say that a pass improves the odds of a draw, and may not pay or reward anybody for signing up. An affiliate who does may be removed from the program.
The compensation plan that existed before 27 September 2026 has ended: no commission is calculated or owed under it any more.
Suspension and ending
An account may be suspended for creating multiple accounts, for abuse, or for attempting to obtain greens by means other than playing. A suspended account is told so, and told why.
You may stop using YLC and its apps at any time, and you delete your YLC account yourself from Profile and settings. If you have won a draw, the account is anonymised rather than deleted — a draw already held has to remain verifiable. The privacy policy says exactly what is erased.
Contact
Write to support@ylcnetwork.com about your account, the YLC Pass or these terms. It reaches a person, not a queue.
Changes
These terms may change. Substantive changes will be announced in the app before they take effect.
Governing language
This document exists in several languages. **The English version governs**: it is the language it was drafted in, and the language of the applicable law. The other versions are courtesy translations; in case of divergence, the English version applies.
This clause does not deprive anybody of the mandatory provisions of their national consumer law, nor of the right to bring proceedings before the courts of their place of residence.